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Rigging Supervisor

Enrique Velasco

Rigging Supervisor working on film and television. Specialising in creature and character rigging across animation, live action and games.

Barcelona, Spain 59 credits 16 clients Since 2016 Available for work

Specialities

Character & Creature

Scalable rig systems for animation and live action: bipeds, quadrupeds, and complex organic forms. Supervision of character and creature departments.

CFX

Muscles, fat, skin and fur simulation. Cloth and soft-body dynamics for digital characters and creatures across film, TV and games.

Pipeline & TD

Python and C++ tooling and pipeline scripting to streamline rig workflows and keep production moving.

Maya Houdini Python C++ AdonisFX MotionBuilder MetaHuman Unreal Engine

Productions for

Netflix DreamWorks Disney Sony Pictures Amazon HBO MGM

Recent credits

All credits →

Studios & Clients

Professor at