I’m a 3D character rigger, based in Barcelona. I started learning informatics to become an engineer, until rigging came across. I’m really fascinated with the 3D world and everything that this involves. I love to create 3D characters and set their mechanics. During my 3D animation and VFX degree I worked for a video game company, teaching rigging 101 at La Salle, and involved in several Artella projects, improving my skills and learning how a pipeline is set. In my last year I have been combining my studies and my work at Minimo VFX. I’m currently working there and available for some external jobs