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Online Modeling for Realtime Facial Animation
Online 3D morphable model fitting for real-time facial animation from depth sensor input with continuous model adaptation.
Abstract
We present a new algorithm for realtime face tracking on commodity RGB-D sensing devices. Our method requires no user-specific training or calibration, or any other form of manual assistance, thus enabling a range of new applications in performance-based facial animation and virtual interaction at the consumer level. The key novelty of our approach is an optimization algorithm that jointly solves for a detailed 3D expression model of the user and the corresponding dynamic tracking parameters. Realtime performance and robust computations are facilitated by a novel subspace parameterization of the dynamic facial expression space. We provide a detailed evaluation that shows that our approach significantly simplifies the performance capture workflow, while achieving accurate facial tracking for realtime applications.
How to read this
- Category
- Method: real-time facial tracking via online model fitting
- Contributions
- A calibration-free, training-free real-time face tracking algorithm for commodity RGB-D sensors
- Joint optimization that simultaneously solves for a detailed 3D expression model of the user and the dynamic tracking parameters
- A subspace parameterization of the dynamic facial expression space for robust, real-time computation
- Context
- Continues performance-based facial animation from depth input, building on Weise et al.'s Realtime Performance-Based Facial Animation by removing the user-specific training/calibration step.Builds on: Realtime Performance-Based Facial Animation
- Correctness
- Relies on commodity RGB-D input and on the assumption that a per-user expression model can be recovered online jointly with tracking; the authors provide an evaluation showing accurate tracking, but reader should remember robustness depends on depth-sensor quality and the chosen subspace's expressiveness.
- Clarity
- Clearly motivated; a first pass conveys the online-modeling idea, a second pass is needed for the joint optimization and subspace formulation.
- How to read it
- Focus on what the joint solve estimates (model vs. tracking parameters) and the subspace parameterization; do a second pass on the optimization to see how calibration is avoided.
Builds on
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Related work
- Avengers: Capturing Thanos's Complex Face 2018 / SIGGRAPH
- Realtime Facial Animation with On-the-fly Correctives 2013 / SIGGRAPH
- Realtime Performance-Based Facial Animation 2011 / SIGGRAPH
- Facial Performance Enhancement Using Dynamic Shape Space Analysis 2014 / SIGGRAPH
Keywords
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