← ArchivePaper2022
FaceFormer: Speech-Driven 3D Facial Animation with Transformers
Yingruo Fan, Zhaojiang Lin, Jun Saito, Wenping Wang, Taku Komura
Transformer autoregressive model encoding long-term audio context with biased cross-modal attention and self-supervised speech representations for 3D facial animation.
Abstract
Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with limited context, occasionally resulting in inaccurate lip movements. To tackle this limitation, we propose a Transformer-based autoregressive model, Face-Former, which encodes the long-term audio context and autoregressively predicts a sequence of animated 3D face meshes. To cope with the data scarcity issue, we integrate the self-supervised pre-trained speech representations. Also, we devise two biased attention mechanisms well suited to this specific task, including the biased cross-modal multi-head (MH) attention and the biased causal MH self-attention with a periodic positional encoding strategy. The former effectively aligns the audio-motion modalities, whereas the latter offers abilities to generalize to longer audio sequences. Extensive experiments and a perceptual user study show that our approach outperforms the existing state-of-the-arts. The code and the video are available at: https://evelynfan.github.io/audio2face/
How to read this
- Category
- Method: speech-driven 3D facial animation (Transformer)
- Contributions
- A Transformer-based autoregressive model that encodes long-term audio context and predicts a sequence of animated 3D face meshes
- Integrates self-supervised pre-trained speech representations to cope with scarce 3D audio-visual data
- Devises two biased attention mechanisms (biased cross-modal multi-head attention and biased causal self-attention with periodic positional encoding) to align audio-motion and generalize to longer audio
- Context
- Advances speech-to-3D-face animation beyond short-window phoneme features, building on the speaking-styles capture line of Cudeiro et al.'s VOCA with a Transformer formulation.Builds on: Capture, Learning, and Synthesis of 3D Speaking Styles
- Correctness
- Assumes long-range audio context and biased attention improve lip accuracy, and leans on pre-trained speech features to offset limited 3D data; claims rest on experiments plus a perceptual user study, so reported superiority is relative to compared baselines and tied to the training corpora used.
- Clarity
- Accessible if you know Transformers; a first pass conveys the architecture, a second pass for the two biased-attention formulations.
- How to read it
- First pass for the autoregressive audio-to-mesh framing and why long context matters; second pass on the biased cross-modal and causal attention if you plan to reimplement or adapt the model.
Builds on
Related work
- FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusion 2023 / MIG
- CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior 2023 / CVPR
- Capture, Learning, and Synthesis of 3D Speaking Styles 2019 / CVPR
- MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement 2021 / CVPR
Keywords
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