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Character Motion Synthesis by Topology Coordinates

Edmond S.L. Ho, Taku Komura

CGFAcademic73 citesMotion Synthesis

Synthesizes complex contact-rich motions such as dressing by embedding topological relationships of body segments into motion coordinates.

Abstract

In this paper, we propose a new method to efficiently synthesize character motions that involve close contacts such as wearing a T‐shirt, passing the arms through the strings of a knapsack, or piggy‐back carrying an injured person. We introduce the concept of topology coordinates, in which the topological relationships of the segments are embedded into the attributes. As a result, the computation for collision avoidance can be greatly reduced for complex motions that require tangling the segments of the body. Our method can be combinedly used with other prevalent frame‐based optimization techniques such as inverse kinematics.

How to read this

Category
Method: a motion-synthesis representation for contact-rich motion
Contributions
  • Introduces topology coordinates that embed the topological relationships of body segments into motion attributes
  • Greatly reduces collision-avoidance computation for tangling, close-contact motions such as dressing or passing arms through straps
  • Combines with frame-based optimization techniques such as inverse kinematics
Context
No explicit prior works are listed; it sits in the lineage of physically-based and optimization-based character motion synthesis, adding a topological encoding to handle entanglement that geometric collision handling struggles with.
Correctness
Demonstrated on close-contact examples like wearing a T-shirt and piggy-back carrying; the approach assumes the relevant interactions can be captured as segment topology relationships, so motions outside that abstraction may not benefit.
Clarity
The idea is intuitive once topology coordinates are defined; a first pass conveys the concept, a second pass for how the coordinates are computed and coupled with IK.
How to read it
Focus on what topology coordinates encode and why they cut collision-avoidance cost for tangled motion; a second pass on the coordinate formulation is worth it if you work on synthesis of contact-heavy motion.

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Keywords

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