← ArchiveTalk2024
KineFX: APEX Rigging and Skinning with ML Deformer | Wave VFX | FMX HIVE 2024
Production case study implementing Houdini 20's APEX framework for quadruped rigging and applying the ML Deformer for high-quality real-time skinning deformation.
Builds on
Built upon by
Nothing yet.
This page summarises the entry and links to its original source. The archive never hosts or redistributes the publication itself.Show it in the full archive list →