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Data-driven Modeling of Skin and Muscle Deformation
Data-driven model of coupled skin and muscle deformation learned from 4D scan sequences of real human motion.
Abstract
This paper presents a data-driven technique for synthesizing realistic skin and muscle deformation by separating static pose-dependent deformations from dynamic inertial effects. Models are built from high-density marker data and can drive skin deformation from skeletal motion captured with fewer markers, using PCA and spring-damper equations to capture jiggling and muscle dynamics.
How to read this
- Category
- Method: data-driven skin and muscle deformation model
- Contributions
- Synthesizes realistic skin and muscle deformation by separating static pose-dependent shape from dynamic inertial effects
- Builds models from high-density marker data using PCA for shape and spring-damper equations for jiggle and muscle dynamics
- Drives skin deformation from skeletal motion captured with far fewer markers
- Context
- Extends the authors' earlier work on capturing and animating skin deformation in human motion, adding an explicit dynamic (inertial) component on top of pose-dependent deformation.Builds on: Capturing and Animating Skin Deformation in Human Motion
- Correctness
- Validated as a data-driven model learned from dense marker captures of real motion; readers should keep in mind it is limited to the captured subjects and motion range, and the linear PCA plus spring-damper decomposition is an approximation of true soft-tissue behavior.
- Clarity
- Accessible; a first pass conveys the static-versus-dynamic split, a second pass clarifies the PCA and spring-damper formulation.
- How to read it
- Focus on the separation of pose-dependent from inertial deformation and how the sparse-marker drive works; a second pass on the dynamics model pays off if you want to reproduce jiggle.
Builds on
Built upon by
Nothing yet.
Related work
- Capture and Statistical Modeling of Arm-Muscle Deformations 2013 / CGF
- Anatomically Based Modeling 1997 / SIGGRAPH
- How to Build a Human: Practical Physics-Based Character Animation 2016 / DigiPro
- A Neural Network Model for Efficient Musculoskeletal-Driven Skin Deformation 2024 / SIGGRAPH
Keywords
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