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Procedural Block-Based USD Workflows in Conduit
Blue Sky Studios defines modular Houdini-based element blocks that allow artists to contribute to USD character and shot pipelines without deep USD knowledge.
Abstract
We present a procedural block-based approach for USD pipelines that minimizes up-front USD knowledge requirements while ensuring users can still leverage the power of native USD. Building on USD and Conduit, we define fundamental workflow principles and philosophies on artist-interaction that guide our modular Houdini-based toolsets. Finally, we discuss the successes and challenges in scaling these workflows into production.
How to read this
- Category
- Production talk / pipeline design (USD workflows)
- Contributions
- Demonstrates a procedural block-based approach to USD pipelines that lowers the up-front USD knowledge artists need while keeping native USD power available
- Defines workflow principles and modular Houdini-based toolsets layered on USD and Conduit
- Discusses successes and challenges in scaling these workflows into production
- Context
- Extends Blue Sky Studios' Conduit pipeline work (Staeubli et al.) and its USD-plus-Conduit retrospective (Hallac et al.), focusing on artist-facing modular blocks atop that foundation.Builds on: Conduit: A Modern Pipeline for the Open Source World · A Pipeline Retrospective on USD and Conduit
- Correctness
- Studio practice, not peer-reviewed; the block approach is production-proven at one studio with its own Conduit-based stack, so portability to other pipelines and tools is not guaranteed.
- Clarity
- Accessible and practitioner-oriented; a single read conveys the philosophy, with details living in the toolset and pipeline specifics.
- How to read it
- Read once for the modular-block philosophy and the artist-abstraction-over-USD argument; revisit the scaling successes-and-challenges section if you are designing a USD pipeline for non-USD-fluent artists.
Builds on
Built upon by
Nothing yet.
Related work
- A Pipeline Retrospective on USD and Conduit 2021 / SIGGRAPH
- USD in Production 2023 / SIGGRAPH Courses
- Universal Scene Description: Open Source Release 2016 / Tech Note
- Combining the Benefits of Nodes and Layers in a USD World 2025 / DigiPro
Keywords
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