← ArchivePaper2021
Physics-Inspired Upsampling for Cloth Simulation in Games
Upsampling approach that adds high-resolution wrinkle detail to low-resolution cloth simulations using physics-inspired priors for game use.
Abstract
Proposes a data-driven method for learning linear upsampling operators that enrich coarse cloth simulation meshes with mid-scale details while maintaining interactive performance. Uses harmonic regularization to fit training data without overfitting, and employs tracking constraints with harmonic test functions to align coarse and fine-scale simulations. Demonstrates generalization to unseen conditions like different wind velocities and novel character motions.
How to read this
- Category
- Method: data-driven cloth upsampling for interactive/game use
- Contributions
- Learns linear upsampling operators that add mid-scale detail to coarse cloth meshes at interactive performance
- Uses harmonic regularization to fit training data without overfitting and harmonic test functions as tracking constraints to align coarse and fine simulations
- Demonstrates generalization to unseen conditions such as different wind velocities and novel character motions
- Context
- Sits in the coarse-to-fine cloth detailing line and pairs with position-based / compliant-constraint simulators (XPBD, Macklin et al.) as the underlying low-resolution solver it enriches.Builds on: XPBD: Position-Based Simulation of Compliant Constrained Dynamics
- Correctness
- Linear operators keep the method fast and the harmonic constraints aim to curb overfitting, with generalization shown on wind and motion variation; being a learned upsampler it adds plausible mid-scale detail rather than physically exact fine-scale dynamics, so accuracy versus a full high-resolution sim is a caveat.
- Clarity
- Accessible framing for practitioners; a first pass conveys the upsampling idea and games target, a second pass is needed for the harmonic regularization and tracking-constraint math.
- How to read it
- First pass for whether learned upsampling fits your real-time pipeline; do a second pass on the harmonic test-function constraints if you need to train operators for your own cloth assets.
Built upon by
Nothing yet.
Related work
- Continuum-based Strain Limiting 2009 / Eurographics
- Directing Cloth Draping through Blended UVs 2025 / SIGGRAPH
- Strain Based Dynamics 2014 / SCA
- Untangling Cloth 2003 / SIGGRAPH
Keywords
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