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Progressive Dynamics for Cloth and Shell Animation

Jiayi Eris Zhang, Doug L. James, Danny M. Kaufman

SIGGRAPHIndustrial12 citesCFX

Progressive simulation framework for cloth and thin shells dynamically balancing accuracy and speed during animation production workflows.

Abstract

We propose Progressive Dynamics, a coarse-to-fine, level-of-detail simulation method for the physics-based animation of complex frictionally contacting thin shell and cloth dynamics. Progressive Dynamics provides tight-matching consistency and progressive improvement across levels, with comparable quality and realism to high-fidelity, IPC-based shell simulations [Li et al. 2021] at finest resolutions. Together these features enable an efficient animation-design pipeline with predictive coarse-resolution previews providing rapid design iterations for a final, to-be-generated, high-resolution animation. In contrast, previously, to design such scenes with comparable dynamics would require prohibitively slow design iterations via repeated direct simulations on high-resolution meshes. We evaluate and demonstrate Progressive Dynamics's features over a wide range of challenging stress-tests, benchmarks, and animation design tasks. Here Progressive Dynamics efficiently computes consistent previews at costs comparable to coarsest-level direct simulations. Its matching progressive refinements across levels then generate rich, high-resolution animations with high-speed dynamics, impacts, and the complex detailing of the dynamic wrinkling, folding, and sliding of frictionally contacting thin shells and fabrics.

How to read this

Category
Method: level-of-detail physics simulation for cloth and thin shells
Contributions
  • Progressive Dynamics, a coarse-to-fine simulation method for frictionally contacting thin shells and cloth
  • Tight-matching consistency and progressive refinement across levels, enabling fast coarse previews that refine to high-resolution animation
  • Evaluation across stress-tests, benchmarks, and animation-design tasks
Context
A physics-based cloth and shell method in the discrete-shell and IPC-contact lineage, building on Discrete Shells (Grinspun 2003) and referencing IPC-based shell simulation (Li et al. 2021).Builds on: Discrete Shells
Correctness
Claims quality comparable to high-fidelity IPC-based simulation at the finest level while giving consistent coarse previews; consistency across levels is the central assumption, and a reader should keep in mind that preview cost is comparable to coarsest-level direct simulation rather than free.
Clarity
Dense; a first pass conveys the coarse-to-fine design intent, but the consistency and refinement guarantees need a careful second or third pass.
How to read it
First pass for the design-iteration motivation and the preview-to-final workflow; reserve a deeper pass for how cross-level consistency is enforced and how it relates to IPC contact.

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