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Hyper-Reduced Projective Dynamics
This work presents a model-reduction scheme for projective dynamics that accelerates the simulation of deformable objects.
Abstract
This work presents a model-reduction scheme for projective dynamics that accelerates the simulation of deformable objects. It combines subspace reduction of the configuration space with a hyper-reduction of the nonlinear force and constraint terms via a fitted cubature approximation. The resulting solver achieves fast, real-time elastic simulation with controllable accuracy and large speedups over full projective dynamics.
How to read this
- Category
- Method: a model-reduction scheme for projective dynamics
- Contributions
- Presents a hyper-reduced projective dynamics scheme that accelerates deformable-object simulation
- Combines subspace reduction of the configuration space with hyper-reduction of nonlinear force and constraint terms via a fitted cubature approximation
- Achieves fast, real-time elastic simulation with controllable accuracy and large speedups over full projective dynamics
- Context
- Builds directly on Projective Dynamics (Bouaziz et al. 2014), bringing subspace and cubature-style hyper-reduction (familiar from reduced-order elasticity) to that solver.Builds on: Projective Dynamics: Fusing Constraint Projections for Fast Simulation
- Correctness
- Accuracy is bounded by the chosen subspace and the fitted cubature sample set, so it is a controllable approximation rather than the full solve; readers should weigh the speed gains against subspace expressiveness for their deformation range.
- Clarity
- Technical; a first pass conveys the two-stage reduction idea, and a second (and likely third) pass is needed to follow the subspace construction and cubature fitting.
- How to read it
- Read for how subspace reduction and cubature hyper-reduction are combined; plan a careful second pass on the cubature fitting if you intend to reproduce the speedups.
Built upon by
Nothing yet.
Related work
- Projective Dynamics with Dry Frictional Contact 2020 / TOG
- Projective Dynamics: Fusing Constraint Projections for Fast Simulation 2014 / SIGGRAPH
- Clean Cloth Inputs: Removing Character Self-Intersections with Volume Simulation 2018 / SIGGRAPH
- A Unified Approach for Subspace Simulation of Deformable Bodies in Multiple Domains 2015 / TOG
Keywords
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