← ArchivePaper2018
Achieving and Maintaining Real-Time Rigs
System for continuously monitoring rig performance health metrics at Blue Sky Studios, enabling real-time rig evaluation during production using ChopRig and Conduit.
Abstract
Our characters have a lot of moving parts. This complexity makes achieving and maintaining real-time performance a challenge. Our journey of bringing our rigs to 24 fps consisted of many different milestones. We aggressively adopted cutting edge technology during active production and developed a system to continuously monitor asset "health" performance metrics. New applications were created for production to monitor asset health using Blue Sky's next generation pipeline, Conduit.
How to read this
- Category
- Production talk: a rig-performance monitoring system
- Contributions
- Describes the effort to bring Blue Sky Studios characters to real-time (24 fps) evaluation during active production
- Presents a system to continuously monitor asset health performance metrics
- Introduces production applications (ChopRig, Conduit) for tracking rig health in the next-generation pipeline
- Context
- Relates to real-time rig evaluation and performance optimization in production pipelines, treating sustained rig speed as a measurable, monitored asset-health property rather than a one-time tuning task.
- Correctness
- Studio practice, not peer-reviewed; the 24 fps target and health-monitoring approach are production-proven at Blue Sky but specific to its characters and pipeline, so numbers reflect their assets rather than a general benchmark.
- Clarity
- Accessible to pipeline practitioners; one read conveys the monitoring philosophy and the tooling.
- How to read it
- Read once for the asset-health monitoring idea and how performance was kept in check during production; little need for a second pass unless adopting a similar metrics system.
Builds on
Nothing in the archive, this is a starting point.
Related work
- LibEE: A Multithreaded Dependency Graph for Character Animation 2012 / DigiPro
- A Pipeline Retrospective on USD and Conduit 2021 / SIGGRAPH
- Premo: Powerful Character Rigging, Fast Animation 2023 / SIGGRAPH
- LibEE 2: Enabling Fast Edits and Evaluation 2018 / DigiPro
Keywords
This page summarises the entry and links to its original source. The archive never hosts or redistributes the publication itself.Show it in the full archive list →