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Biomechanical Simulation and Control of Hands and Tendinous Systems

Prashant Sachdeva, Shinjiro Sueda, Susanne Bradley, Mikhail Fain, Dinesh K. Pai

SIGGRAPHAcademic47 cites3 descendantsMusclesRigging

Simulates hand soft tissue and tendons as a coupled tendon-routing system driven by muscle activations, producing anatomically plausible finger motion.

Abstract

The tendons of the hand and other biomechanical systems form a complex network of sheaths, pulleys, and branches. By modeling these anatomical structures, we obtain realistic simulations of coordination and dynamics that were previously not possible. First, we introduce Eulerian-on-Lagrangian discretization of tendon strands, with a new selective quasistatic formulation that eliminates unnecessary degrees of freedom in the longitudinal direction, while maintaining the dynamic behavior in transverse directions. This formulation also allows us to take larger time steps. Second, we introduce two control methods for biomechanical systems: first, a general-purpose learning-based approach requiring no previous system knowledge, and a second approach using data extracted from the simulator. We use various examples to compare the performance of these controllers.

How to read this

Category
Method: biomechanical simulation and control of hands and tendinous systems
Contributions
  • An Eulerian-on-Lagrangian discretization of tendon strands with a selective quasistatic formulation that removes longitudinal DOFs while keeping transverse dynamics and allows larger time steps
  • Anatomical modeling of tendon sheaths, pulleys, and branches for realistic coordination and dynamics
  • Two control approaches for biomechanical systems: a general learning-based method needing no prior system knowledge and a method using data extracted from the simulator
Context
Extends musculoskeletal soft-tissue simulation, in the lineage of 'Creating and Simulating Skeletal Muscle from the Visible Human Data Set', toward the hand's complex tendon-routing network.Builds on: Creating and Simulating Skeletal Muscle from the Visible Human Data Set
Correctness
Plausibility hinges on the anatomical accuracy of the modeled sheaths, pulleys, and branches and on the selective quasistatic assumption that longitudinal tendon DOFs can be dropped; the two controllers are compared on example tasks, so readers should view control performance as illustrative rather than benchmarked broadly.
Clarity
Dense; a first pass conveys the anatomy-driven goal, but the Eulerian-on-Lagrangian formulation needs careful multi-pass reading.
How to read it
First pass for the anatomical modeling and the control split; reserve a focused second and third pass for the Eulerian-on-Lagrangian discretization and the selective quasistatic formulation, which carry the technical weight.

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