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Example-based Motion Synthesis via Generative Motion Matching

Weiyu Li, Xuelin Chen, Peizhuo Li, Olga Sorkine-Hornung, Baoquan Chen

SIGGRAPHAcademic41 citesMotion Synthesis

Generative motion matching framework combining motion database search with generative models for smooth diverse motion synthesis.

Abstract

We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone to visual artifacts, and tend to fail on large and complex skeletons, GenMM inherits the training-free nature and the superior quality of the well-known Motion Matching method. GenMM can synthesize a high-quality motion within a fraction of a second, even with highly complex and large skeletal structures. At the heart of our generative framework lies the generative motion matching module, which utilizes the bidirectional visual similarity as a generative cost function to motion matching, and operates in a multi-stage framework to progressively refine a random guess using exemplar motion matches. In addition to diverse motion generation, we show the versatility of our generative framework by extending it to a number of scenarios that are not possible with motion matching alone, including motion completion, key frame-guided generation, infinite looping, and motion reassembly.

How to read this

Category
Method: example-based motion synthesis (training-free generative framework)
Contributions
  • GenMM, a training-free generative framework that mines diverse motions from one or a few example sequences
  • A generative motion matching module using bidirectional visual similarity as a generative cost in a multi-stage refinement
  • Versatile extensions: motion completion, keyframe-guided generation, infinite looping, and motion reassembly
Context
Combines the training-free, high-quality nature of Motion Matching (clavet-motionmatching-2016) with generative synthesis, positioned as an alternative to learned data-driven approaches like the Human Motion Diffusion Model (tevet-mdm-2022).Builds on: Motion Matching and The Road to Next-Gen Animation · Human Motion Diffusion Model
Correctness
Works from very limited examples and claims fast, artifact-resistant synthesis on complex skeletons; keep in mind it mines variation from the given exemplars, so output diversity is bounded by what the example sequences contain.
Clarity
Fairly accessible if you know motion matching; a first pass conveys the analogy, a second pass clarifies the bidirectional-similarity cost and the multi-stage scheme.
How to read it
Anchor on the contrast with both classic motion matching and learned diffusion; second pass is worth it to understand the generative cost function and how the multi-stage refinement avoids artifacts.

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